- published: 05 Dec 2014
- views: 25439
http://www.thunderheadeng.com/pyrosim/ A Performing Arts Center Revit model made by Brandon Lambrecht, our architecture student intern, that provides the starting geometry for the PyroSim model. After the geometry is imported into PyroSim, all necessary input and output parameters are defined through an easy to use interface. From PyroSim the FDS simulation can be started with a click of a button, and the results can be viewed in 2D data plots, or with 3D visualization in Smokeview, also a button click away.
Simo Hostikka, Aalto University, Finland - FEMTC 2016 Post: http://www.thunderheadeng.com/2017/08/d2-01-hostikka/ In this work, we wanted to study how the construction trends aiming at energy efficient and high-rise buildings are changing the fire modelling practices. Through experiments, FDS validation and a simulation case-study, we investigate the reliability and modelling practices of the mechanical ventilation systems and air-tight building envelopes. The simulation results indicate that the new, very air-tight building envelopes can pose a risk for both occupant and structural safety in fires. For more information and videos from FEMTC 2016, please visit our website at http://www.thunderheadeng.com/femtc-2016
Two firefighters died from injuries sustained while fighting a June 2, 2011, fire in a multi-story, single-family dwelling in San Francisco. NIST used its Fire Dynamics Simulator and visualization software to investigate the circumstances and fire behavior that led to untenable conditions on the first floor, where the downed firefighters were found. After failure of windows in the basement, where the fire began, an adjoining stairway became a “chimney for hot gases” that poured onto the first floor. For more, read the NIST study report (NIST TN 1856).
Simulation analysis of a large scale gas release on an offshore platform and the subsequently ensuing fire was conducted to determine the size of the fire ball and the resulting heat load distribution on the surrounding structure. The animation shows flammability limits (yellow) and the fire related reaction region (red). The initial release dispersion process was simulated for 2 min prior the ignition. In this time, 1.5 tonnes of natural gas was continuously released to the environment. The ignition sequence was introduced to the model to initiate rapidly developing deflagration. To simulate the propagating fire front, Burning Velocity Model (BVM) was utilized. The local combustion reaction speed was determined with the Flamelet model (more @ www.caspus.co.uk).
In this webinar case study, Mark Wu of Imperial College presents his MassMotion evaluation of the current fire evacuation plan for London’s Dartford Tunnel. In particular he will looked at: • The validation of MassMotion against the existing evacuation case studies of the Benelux Tunnel in The Netherlands • How MassMotion was used to simulate the evacuation of the Dartford Tunnel • The results and implications of this study on fire safety Read the original webinar posting here: http://www.oasys-software.com/webinar/webinar/Fire_Evacuation_modelling_of_the_Dartford_Tunnel
QENCOM performed laser engineering on to produce ‘As-Builts’ and revised designs for a rapid shutdown change-out solution for maintenance upgrades to operational piping systems. Utilising laser engineering solutions, QENCOM minimised the risk to our client by producing accurate 3D, colour models of their system. Additionally, full site models were captured for future works as a byproduct of this solution providing accuracy and assurances to the client for future project development and planning. This facilitated the acquisition of precise dimensional data and material take off for selected pipes and fittings for replacement across the entire facility . This facilitated the fabrication of the relevant pipes and fittings on site and ensured the provision of adequate dimensional data for t...
Part 1 in a 3 part series covering how to create a photo-realistic fire hydrant using Blender and Substance Painter. This is an intermediate walkthrough; there's an expectation that you know the basics of the Blender interface and modelling. You should know how to get around in Blender, and the hotkeys for the most common tasks like box/loop selecting and extruding before going through with this tutorial. This tutorial just gives a general overview for hard-surface modelling techniques and introduces some tools you might not be aware that Blender has; it's not meant for you to follow button-press by button-press. Based on the first project I felt worthy of opening an Artstation account for: https://www.artstation.com/artwork/1X8PX (Please Excuse the Audio; I forgot to compress down to...
Project Rally - Modelling a fire extinguisher by RauhaMees ____________________________________________ xxxxxxxxxxxxVIDEO INFORMATIONxxxxxxxxxxxxx ----------------------------------------------------------------------------- I 3D model fire extinguisher for my upcoming game: Project Rally This took around 1 hour to make from start to finish. If you have any questions, just leave me a comment down below :) ____________________________________________ xxxxxxxxxxxxABOUT THE CHANNELxxxxxxxxxxxx ----------------------------------------------------------------------------- If you enjoyed the video, show me that by clicking that like button and favorite :) If you want keep track of my videos click that subscribe button :) • Channel: https://www.youtube.com/channel/UCSdd5Q8JwAoEL19tHABdbyQ • L...
BBC Radio 4 programme "Material World". Discussion with Prof Ed Galea of FSEG and Prof David Purser (FSEG visiting Professor) concerning building fires and evacuation. Topic discusses both buildingEXODUS and SMARTFIRE. Programme first broadcast on 18 December 2003. A very interesting discussion about fire and evacuation modelling. The evacuation simulation discussed in the programme, (the Gothenburg Disco fire) can be found on the FSEG YOUTUBE pages. http://www.bbc.co.uk/programmes/b006qyyb
8 minute video describing testing performed in the Northwest Territory.
How to create a high detail fire hydrant in 3ds Max
► Download Project: https://www.voxyde.com/content/fire-dragon-intro-tutorial/ --- INFO --- The first part of a 3 part-series tutorial where I show you how to create an Epic Fire Dragon Intro from start to finish. This part includes the modelling part. We will later use this model to generate flames, particles and render it out. There are many ways to go about modelling this dragon. The method I use in this tutorial is called polygonal modelling. I'm also implementing some sculpting methods to help shape the object faster. I'll update the description with all the shortcuts I use. --- TOOLS --- Software : Cinema 4D R16 Plug-ins : None Level : Intermediate --- SOCIAL --- ► Facebook: http://facebook.com/voxyde ► Twitter: http://twitter.com/voxyde2 ► Vimeo: https://vimeo.com/voxyde ...
This video describes the results of computer model calculations using the National Institute of Standards and Technology (NIST) Fire Dynamics Simulator (FDS) that were performed to provide insight on the thermal conditions that may have occurred during a fire in a one story restaurant on February 14, 2000, in Texas. Details of the study are included in the report, Simulation of the Dynamics of a Fire in a One-Story Restaurant, Texas, February 14, 2000 (NIST IR 6923): http://www.nist.gov/manuscript-publication-search.cfm?pub_id=861191.